Saving per file
How much smaller each output is than its source.
Convert, compress and resize images directly in your browser. Optimize PNG, JPG and WebP files for faster websites, smaller apps and better performance.
Measured in your browser, from the files you dropped in and the ones it produced.
How much smaller each output is than its source.
Total bytes in, total bytes out, and the difference.
Which formats this batch produced.
Whether the bigger files are the ones that compressed well.
Image weight is usually the cheapest performance win left on a page.
Convert and compress before upload, so the heavy version never reaches the server at all.
Client work, screenshots, anything under an agreement: the images never leave the machine.
Run the same batch to WebP and compare the real numbers instead of the usual claims.
The conversion, the compression and every number on this page happen locally.
Images are decoded and re-encoded with the browser's own canvas, in this tab. No file, thumbnail or byte count is sent to our servers, which is also why the charts appear only after a batch runs: there is no result to draw until your browser has produced one. Closing the tab discards everything.
What a batch usually raises.
No. Everything runs in this tab using the browser's canvas. Nothing is transmitted, and nothing is kept after you close the page.
Re-encoding it in the same format produced a file that was not smaller. That usually means it was already compressed well. Converting it to WebP is often the change that helps.
For JPEG and WebP, yes, by design: the quality setting decides how much. PNG is lossless, so the saving there comes from re-encoding rather than from discarding detail.
Orientation data is preserved so photographs are not rotated. Everything else the canvas does not carry over is dropped, which usually shrinks the file further.